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Please use this page to submit, upvote, downvote, and comment on bugs and suggestions created by you, the community. The Fire Hose team will use this tool to help prioritize your feedback.


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319 votes

Incinerator function

Would be amazing to be able to remove unwanted items permanently from the game (looking at you, overflow of kindlevine extract)... perhaps an incinerator or something?
Suggested by: Nuker186 (21 Nov, '23) Upvoted: today Comments: 13
Under consideration Feedback
275 votes

Faster (/Stack) Filter Inserters

So we dont have to do that (see Screenshot here)
Suggested by: thebigestkiller (06 Nov, '23) Upvoted: today Comments: 6
Planned Feedback v0.3
270 votes

Conveyors (Vertical) or Underground Belts

I feel either of the options is a must have for longer playthroughs! Those of us that prefer a buss type layout find the incline/decline process janky and a bit ...
Suggested by: Deen-O (14 Nov, '23) Upvoted: today Comments: 5
Planned Feedback v0.3
208 votes

Signs

One where we can type messages and one with pictures of items for sorting
Suggested by: BLACKFANG DEATH (20 Nov, '23) Upvoted: today Comments: 2
Planned Feedback
178 votes

Allow omniseeker to scan for data pads

It would be nice if the omniseeker could scan for the data pads. Some of the high level pads are very difficult to find - like under rocks, etc.
Suggested by: Cynthia (20 Nov, '23) Upvoted: today Comments: 4
Under consideration Feedback
176 votes

Replace or upgrade function

Could you make it so that you can just replace the powerfloors with the new foundations. I have now thousands of powerfloors placed on to which i have lots of ...
Suggested by: paxo000 (15 Dec, '23) Upvoted: today Comments: 8
Planned Feedback
138 votes

Slider on storage containers

Add a slider to containers to limit the amount of slots that get filled
Suggested by: HatefulBlock744 (25 Nov, '23) Upvoted: today Comments: 3
Planned Feedback
132 votes

Suggestion: 90 degree Inserters

An inserter that will turn 90 degrees and drop, Could use for tighter spaces to pull from belt or machine.
Suggested by: JT (04 Jan) Upvoted: today Comments: 3
Read by dev
119 votes

Suggestion: Make crates minable and placable

Steam/PC singleplayer Suggestion: Enable the user to remove and place the crates (crates! not containers, see image). Leave them uncraftable. This would make ...
Suggested by: thebigestkiller (06 Nov, '23) Upvoted: 25 Feb Comments: 3
Known issue Feedback
113 votes

Suggestion: Rework protected areas

Steam/PC Singleplayer Opinion: Protected areas should be reworked to symbolize what can be mined and what not (like a different kind of dirt, different ...
Suggested by: thebigestkiller (06 Nov, '23) Upvoted: 25 Feb Comments: 6
Read by dev Feedback
106 votes

Other sources of power?

new ways to generate power such as biofuel burners or plant matter burners for binging the game instead of just water gen (not alot of power for fuctions of what alot ...
Suggested by: xDeathCandy (22 Dec, '23) Upvoted: today Comments: 1
Under consideration Feedback
105 votes

Copy and Paste Settings

Copy and Paste Settings, whether in assemblers or inserters.
Suggested by: Sergio (20 Dec, '23) Upvoted: 21 Feb Comments: 1
Planned Feedback
103 votes

Filter Belt/Sorter/Splitter

As the title suggests a type of belt or additional build-able add-on for a belt that allows the belts to be sorted/filtered onto separate belts or different lanes ...
Suggested by: UltraFRS (01 Jan) Upvoted: today Comments: 8
Read by dev
103 votes

Glass Flooring/Wall Blocks

As the title suggests I'd love to see some glass flooring blocks and "windows" or decorative glass block pieces as the only decorative block currently to make use of ...
Suggested by: UltraFRS (02 Jan) Upvoted: today Comments: 3
Read by dev
100 votes

An upgrade to the hover pack.

The hover ability is nice, but it only keeps you x amount of distance above the ground directly beneath you, which has downsides. I think it would be much better if ...
Suggested by: Doozerpindan (21 Nov, '23) Upvoted: 23 Feb Comments: 2
Planned Feedback
96 votes

Rail connection

From my understanding rail station can have only one destination. Being able to create a real network would be something I would like to do. Example: I have 3 rail ...
Suggested by: Kam1wa (23 Nov, '23) Upvoted: today Comments: 4
Read by dev Feedback
91 votes

Player Elevators

ability to create player placeable elevators for large bases / factory's would be amazing specially for people who like having ways up towers or even around there ...
Suggested by: xDeathCandy (03 Jan) Upvoted: today Comments: 1
Read by dev
90 votes

Slopes or stairs for MOLE digging

I want to create like slopes or maybe stairs using the MOLE, so I can climb smoothly on higher terrains. It's hard making manual stairs when there are different ...
Suggested by: clixbrigidxterx (19 Dec, '23) Upvoted: today Comments: 4
Read by dev
90 votes

New game plus

Make it where you can start a new game with everything unlock form completing story
Suggested by: Steve (19 Nov, '23) Upvoted: today Comments: 1
Under consideration Feedback
82 votes

Dedicated Servers

Suggested by: PaPPy (13 Nov, '23) Upvoted: today Comments: 3
Under consideration Feedback
81 votes

Turning machines off

On/off switch would be very helpful for temporary productions or emergencies. Right now only way to do that is to rotate inserters, but it just feels wrong.
Suggested by: Arrvi (14 Jan) Upvoted: today Comments: 5
Read by dev
81 votes

Pick item from inventory and place on floor without using button bar

I find it odd that I need the button bar, in order to place e.g. a Container on the floor. It makes it very slow to build large factories. Suggestions: - ...
Suggested by: CoRex (25 Nov, '23) Upvoted: 24 Feb Comments: 1
Read by dev Feedback
76 votes

Unloading of core composers

Have the core composer able to unload the cores they have placed. This would make easier to relocate composers or just simply moving them between composers.
Suggested by: Spencer067 (03 Jan) Upvoted: today Comments: 5
Under consideration Feedback
69 votes

Suggestion: Conveyor throughput counter

Adding a machine that counts the actual item/minute that travel along a conveyor line would greatly help to identify bottlenecks/belts backing up. As a temporary ...
Suggested by: stefanda (04 Dec, '23) Upvoted: today Comments: 4
Read by dev Feedback
68 votes

Inventory Hover

Just thought it would be nice when I was going through schematics that when I hovered over something to build ( say an inventory box ) a small tooltip would let me ...
Suggested by: Dave Keyser (09 Nov, '23) Upvoted: 12 Feb Comments: 2
Read by dev Feedback
66 votes

Ore deposits disappear deactivate function

How are ore deposits mined? Can this be deactivated? Why can't ore deposits be endless? That takes all the fun out of the game. We play the game in multiplayer ...
Suggested by: HelaGewürzKetchupDelikat (25 Nov, '23) Upvoted: 24 Feb Comments: 9
Read by dev Feedback
66 votes

Allow conveyor belts to be placed on the same level with a modifier

Also suggested on Discord. When laying conveyor belts, have a key that either toggles or works while held down that keeps the conveyor at the same level rather ...
Suggested by: Ragarath (05 Dec, '23) Upvoted: 20 Feb Comments: 2
Under consideration Feedback
63 votes

Suggestion: Lock viewing angle for M.O.L.E. work

When I want to dig a long straight tunnel, I can't always just hold down W and the key I use to activate the mole (not the mouse button as keeping the mouse in hand ...
Suggested by: stefanda (23 Nov, '23) Upvoted: 24 Feb Comments: 3
Read by dev Feedback
59 votes

Ability to set height for belts while building.

Hello, my second sugestion is to be able to set height for belts... When you select the belt in your hotbar there would be two butons binded to height setting.. ...
Suggested by: Ondřej (31 Dec, '23) Upvoted: 19 Feb Comments: 2
Read by dev
55 votes

Power network

I feel like you should be able to see the entirety of you power network and not just what’s around you.
Suggested by: KKillian (12 Nov, '23) Upvoted: 18 Feb Comments: 3
Under consideration Feedback
51 votes

Ability to drop items directly onto belt

We can use E to pick up items and clean a belt, what about putting them back on? Rather than having to set up a container and inserter just to clear the dregs or ...
Suggested by: Cmdr Knight (21 Jan) Upvoted: 23 Feb Comments: 1
Read by dev
50 votes

Placeable mergers and seperators for belts

a placeable block towards mergers or seperators soo u dont have to try finkly try place mergers going the right way or seperators towards trying to make a 1 to 3 ...
Suggested by: xDeathCandy (22 Dec, '23) Upvoted: yesterday Comments: 3
Planned Feedback
47 votes

Suggestion: Current Machine performance, not just maximum

Reading the maximum values for input/output per minute is nice to know but sadly doesn't reflect reality very much (especially when ridiculous core boost bonuses are ...
Suggested by: stefanda (08 Nov, '23) Upvoted: 21 Feb Comments: 4
Not planned Feedback
43 votes

Gardens

Love the plant boxes being included with the base building update, but what about the ability to create gardens? Basically, I envision it as an area where we can ...
Suggested by: Doozerpindan (28 Nov, '23) Upvoted: 15 Feb Comments: 4
Read by dev Feedback
43 votes

Monorail Improvements

- Combine monorail tracks together and have multiple stations supply to one set of tracks. - Send all items stored in the receiving inventory at once instead of just ...
Suggested by: Save (31 Dec, '23) Upvoted: 21 Feb Comments: 3
Read by dev
41 votes

Sending resources through the rails

The rail consumes a lot of electricity. 30MJ to send only a few dozens of one type of resource is wasteful. Giving the possibility the set a minimum amount before ...
Suggested by: Kam1wa (23 Nov, '23) Upvoted: 21 Feb Comments: 1
Read by dev Feedback
40 votes

Stack long inserters

3 fast inserters, 1 long inserters, 5 advanced circuits
Suggested by: TheInsaneOtaku3 (22 Jan) Upvoted: 23 Feb Comments: 3
Read by dev
38 votes

Suggestion: Erase mode filter

Imagine you unlocked MK III coneyors and you want to upgrade you factory which at that time already has grown pretty large. Removing only the belts placed inbetween ...
Suggested by: stefanda (11 Dec, '23) Upvoted: 17 Feb Comments: 1
Under consideration Feedback
38 votes

Delete entire save slot

Please give a means to delete an entire save slot (with all the individual saves within it) as a single action (with confirmation dialog). Organizing the save ...
Suggested by: Alex Popiel (25 Nov, '23) Upvoted: 14 Feb Comments: 1
Read by dev Feedback
35 votes

Vertical Item Elevators

Allowing items to go vertically up and down instead trying to make a belt to try go around and round to make items to go up structures or down structures *YOU CAN ...
Suggested by: xDeathCandy (22 Dec, '23) Upvoted: 20 Feb Comments: 1
Planned v0.3
34 votes

Hole filler

If you can dig a hole you can fill it back up
Suggested by: Johndan (24 Jan) Upvoted: 2 days ago Comments: 2
Read by dev
34 votes

Undo Last Mass Build/Deconstruct

Probably not going to happen because it's a major technical feat but the ability to undo the last mass deconstruction or multi-build or conveyor chain. This is ...
Suggested by: Saronin Jayhart (15 Dec, '23) Upvoted: 20 Feb Comments: 1
Under consideration Feedback
32 votes

Suggestion: Looked at item in world to hotbar

Steam/PC Singleplayer Add a key binding to switch current hotbar slot to looked at machine/belt/inserter. The middle mouse button would be great for that. This ...
Suggested by: thebigestkiller (06 Nov, '23) Upvoted: 17 Feb Comments: 2
Planned Feedback
32 votes

Suggestion: highlight center column/line of mole target area in a different color

For easier identification of the center of the area to mole away, highlighting the center voxel (uneven settings like 3x3, 5x5, 5x9 and 9x9 - ...
Suggested by: stefanda (24 Nov, '23) Upvoted: 17 Feb Comments: 0
Read by dev Feedback
28 votes

Junction Tool

It's quite annoying when you can't get belts to join or split the way you want or they seemingly connect randomly and you have to create a convoluted maze of belts to ...
Suggested by: Saronin Jayhart (15 Dec, '23) Upvoted: 15 Feb Comments: 2
Planned Feedback
28 votes

Save won't load- Xbox series x

Playing on the series x none of my local game saves will load. Please provide suggestions on how to fix. I really like this game bug this is a deal breaker.
Suggested by: Godzilla (12 Nov, '23) Upvoted: 20 Feb Comments: 2
Known issue Bug
26 votes

Create buildables from hotbar

When I am out of say assemblers, and the hotbar icon is grey I'd like to press that button to queue up some more instead of opening up the inventory and rummage ...
Suggested by: MattiasH (31 Dec, '23) Upvoted: 17 Feb Comments: 1
Planned Feedback
25 votes

More 1x1 Blocks

adding 1x1 SLOPE BLOCKS! its very annoying when u have to use a 1x1 cube on a rounded roof.....
Suggested by: xDeathCandy (22 Dec, '23) Upvoted: 20 Feb Comments: 1
Planned Feedback
24 votes

Manual crafting status

I would like a way to review what I have requested manual crafting of. If I have 1000 items being created of different items, I would like to review that list from ...
Suggested by: Tiberius (13 Dec, '23) Upvoted: 11 Feb Comments: 5
Read by dev Feedback
24 votes

Bug: Waterfalls are too laggy

steam/pc singleplayer (Since this is graphics related: AMD Ryzen 3600x/Radeon 5700xt) IMO waterfalls are too laggy for what their "use" is. Getting closer to ...
Suggested by: thebigestkiller (06 Nov, '23) Upvoted: 17 Feb Comments: 5
Closed by tech support Support