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Please use this page to submit, upvote, downvote, and comment on bugs and suggestions created by you, the community. The Fire Hose team will use this tool to help prioritize your feedback.

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1) Basic information:

2) A concise description of what the problem is:

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Please Note Part 2: This feedback forum is not a place to request tech support. We are looking for discrete and direct feedback and bug reports; if you need help, visit our Discord at https://discord.gg/techtonica.

32 votes

Faster (/Stack) Filter Inserters

So we dont have to do that (see Screenshot here)
Suggested by: thebigestkiller (06 Nov) Upvoted: 30 Nov Comments: 2
Read by dev Feedback
22 votes

Conveyors (Vertical) or Underground Belts

I feel either of the options is a must have for longer playthroughs! Those of us that prefer a buss type layout find the incline/decline process janky and a bit ...
Suggested by: Deen-O (14 Nov) Upvoted: 30 Nov Comments: 1
Planned Feedback
17 votes

Suggestion: Make crates minable and placable

Steam/PC singleplayer Suggestion: Enable the user to remove and place the crates (crates! not containers, see image). Leave them uncraftable. This would make ...
Suggested by: thebigestkiller (06 Nov) Upvoted: yesterday Comments: 2
Known issue Feedback
16 votes

Inventory Hover

Just thought it would be nice when I was going through schematics that when I hovered over something to build ( say an inventory box ) a small tooltip would let me ...
Suggested by: Dave Keyser (09 Nov) Upvoted: 27 Nov Comments: 2
Read by dev Feedback
10 votes

Suggestion: Rework protected areas

Steam/PC Singleplayer Opinion: Protected areas should be reworked to symbolize what can be mined and what not (like a different kind of dirt, different ...
Suggested by: thebigestkiller (06 Nov) Upvoted: 30 Nov Comments: 2
Read by dev Feedback
10 votes

An upgrade to the hover pack.

The hover ability is nice, but it only keeps you x amount of distance above the ground directly beneath you, which has downsides. I think it would be much better if ...
Suggested by: Doozerpindan (21 Nov) Upvoted: 30 Nov Comments: 1
Planned Feedback
10 votes

Incinerator function

Would be amazing to be able to remove unwanted items permanently from the game (looking at you, overflow of kindlevine extract)... perhaps an incinerator or something?
Suggested by: Nuker186 (21 Nov) Upvoted: 30 Nov Comments: 1
Under consideration Feedback
9 votes

Signs

One where we can type messages and one with pictures of items for sorting
Suggested by: BLACKFANG DEATH (20 Nov) Upvoted: 30 Nov Comments: 1
Planned Feedback
8 votes

Suggestion: Looked at item in world to hotbar

Steam/PC Singleplayer Add a key binding to switch current hotbar slot to looked at machine/belt/inserter. The middle mouse button would be great for that. This ...
Suggested by: thebigestkiller (06 Nov) Upvoted: 27 Nov Comments: 1
Planned Feedback
6 votes

Allow omniseeker to scan for data pads

It would be nice if the omniseeker could scan for the data pads. Some of the high level pads are very difficult to find - like under rocks, etc.
Suggested by: Cynthia (20 Nov) Upvoted: 28 Nov Comments: 3
Under consideration Feedback
6 votes

Suggestion: Current Machine performance, not just maximum

Reading the maximum values for input/output per minute is nice to know but sadly doesn't reflect reality very much (especially when ridiculous core boost bonuses are ...
Suggested by: stefanda (08 Nov) Upvoted: 27 Nov Comments: 2
Not planned Feedback
5 votes

Adjustable font sizes

While playing this on a Xbox Series X, I am having a lot of difficulty reading text even on a 65 inch screen. If the font sizes could be custom scaled for some of ...
Suggested by: Stephanie (21 Nov) Upvoted: 27 Nov Comments: 1
Known issue Feedback
5 votes

Power network

I feel like you should be able to see the entirety of you power network and not just what’s around you.
Suggested by: KKillian (12 Nov) Upvoted: 27 Nov Comments: 1
Under consideration Feedback
5 votes

Pick item from inventory and place on floor without using button bar

I find it odd that I need the button bar, in order to place e.g. a Container on the floor. It makes it very slow to build large factories. Suggestions: - ...
Suggested by: CoRex (25 Nov) Upvoted: 29 Nov Comments: 0
Read by dev Feedback
4 votes

Suggestion: Lock viewing angle for M.O.L.E. work

When I want to dig a long straight tunnel, I can't always just hold down W and the key I use to activate the mole (not the mouse button as keeping the mouse in hand ...
Suggested by: stefanda (23 Nov) Upvoted: 30 Nov Comments: 1
Read by dev Feedback
3 votes

Gráficos

Alguns itens como esteiras,núcleos roxos, pisos etc não possuem uma textura 3D quando colocados em em esteiras ou incessores .Não é algo que incomoda muito mas ...
Suggested by: João Alexandre (21 Nov) Upvoted: 23 Nov Comments: 2
Planned Feedback
3 votes

Delete entire save slot

Please give a means to delete an entire save slot (with all the individual saves within it) as a single action (with confirmation dialog). Organizing the save ...
Suggested by: Alex Popiel (25 Nov) Upvoted: 28 Nov Comments: 1
Read by dev Feedback
3 votes

Suggestion: highlight center column/line of mole target area in a different color

For easier identification of the center of the area to mole away, highlighting the center voxel (uneven settings like 3x3, 5x5, 5x9 and 9x9 - ...
Suggested by: stefanda (24 Nov) Upvoted: 28 Nov Comments: 0
Read by dev Feedback
2 votes

Ore deposits disappear deactivate function

How are ore deposits mined? Can this be deactivated? Why can't ore deposits be endless? That takes all the fun out of the game. We play the game in multiplayer ...
Suggested by: HelaGewürzKetchupDelikat (25 Nov) Upvoted: 25 Nov Comments: 3
Read by dev Feedback
2 votes

Gardens

Love the plant boxes being included with the base building update, but what about the ability to create gardens? Basically, I envision it as an area where we can ...
Suggested by: Doozerpindan (28 Nov) Upvoted: 28 Nov Comments: 1
Read by dev Feedback
2 votes

Slider on storage containers

Add a slider to containers to limit the amount of slots that get filled
Suggested by: HatefulBlock744 (25 Nov) Upvoted: 28 Nov Comments: 1
Planned Feedback
2 votes

For console, removing toolbar for radical menu

I get that toolbar is godlike for pc, but with a controller I challenge you to play 4h of techntonica without screaming of frustration. If you wonder what "radical ...
Suggested by: Kam1wa (23 Nov) Upvoted: 24 Nov Comments: 0
Read by dev Feedback
2 votes

New game plus

Make it where you can start a new game with everything unlock form completing story
Suggested by: Steve (19 Nov) Upvoted: 21 Nov Comments: 0
Under consideration Feedback
2 votes

Dedicated Servers

Suggested by: PaPPy (13 Nov) Upvoted: 14 Nov Comments: 0
Under consideration Feedback
1 votes

core composer , core spawning

Once the cores reach the ceiling as soon as you dig above the core composer it is almost instantly filled with research cores. Making room to allowed the cores to ...
Suggested by: Kam1wa (23 Nov) Upvoted: 23 Nov Comments: 2
Read by dev Feedback
1 votes

Suggestion: Change Core Composer clearance from 3 to 4

An even numbered space between core composers allows for seamless towers when we remove 2+ composers and place new ones into the gap.
Suggested by: stefanda (23 Nov) Upvoted: 23 Nov Comments: 1
Read by dev Feedback
1 votes

Fauna

Uma coisa que percebi jogando o jogo foi a falta de seres vivos, poderiam adicionar eles para o planeta ficar mais vivo além de outros tipos de plantas
Suggested by: João Alexandre (21 Nov) Upvoted: 21 Nov Comments: 1
Read by dev Feedback
1 votes

Lights

I finally caved and spoiled myself by watching the last three vods. I love the base-building pieces shown in the videos. I dunno if the option is already there, ...
Suggested by: Doozerpindan (21 Nov) Upvoted: 21 Nov Comments: 1
Under consideration Feedback
1 votes

Pressure mechanic

a pressure mechanic would be nice which slows your production by f.e. slimed belts etc. if you not upgrade your defence tower ammo. Or some
Suggested by: R. Fischer (14 Nov) Upvoted: 14 Nov Comments: 1
Planned Feedback
1 votes

Bug: Core Boost factors way higher than expected

Steam with cloud save off Recently I checked the power output of a single Crank gen. MK2 and found that it was way too high when Core Boost is active. That made ...
Suggested by: stefanda (08 Nov) Upvoted: 12 Nov Comments: 1
Read by dev Feedback
1 votes

For console, mapping for menu

We can map for when we control our avatar but not for navigate menu. Usually on xbox Left/right "top" trigger (LT/RT) are not used to change tabs but instead we use ...
Suggested by: Kam1wa (23 Nov) Upvoted: 23 Nov Comments: 0
Read by dev Feedback
1 votes

Rail connection

From my understanding rail station can have only one destination. Being able to create a real network would be something I would like to do. Example: I have 3 rail ...
Suggested by: Kam1wa (23 Nov) Upvoted: 23 Nov Comments: 0
Read by dev Feedback
1 votes

Sending resources through the rails

The rail consumes a lot of electricity. 30MJ to send only a few dozens of one type of resource is wasteful. Giving the possibility the set a minimum amount before ...
Suggested by: Kam1wa (23 Nov) Upvoted: 23 Nov Comments: 0
Read by dev Feedback
1 votes

Transporters for players and for items.

An endgame piece of tech that would be awesome would be transporters—one type for you and other players, and another type for everything else. In my mind, the ...
Suggested by: Doozerpindan (21 Nov) Upvoted: 21 Nov Comments: 0
Read by dev Feedback