Add/Restore function for M.O.L.E>
A function for the Mole, allowing you to add or restore terrain, for the purpose of terraforming, correcting annoying little mistakes where you accidentally placed a mining charge wrong, or merely desire to fill in an old tunnel for the sake of aesthetics. It would allow greater customization of bases overall. Preferably, this would come paired with some capability to restore destroyed large cave flora such as Cauldron Giants and Waterglass Monarchs, as those are extremely easy to accidentally destroy.
Comments: 2
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28 Aug
MakirusI would like to add, the description of the M.O.L.E. even implies such a thing as this should be possibly, as it states that it manipulates terrain Additevely or Subtractively
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29 Aug
stefandaIt absolutely should.
And - considering that a voxel's state is present in the world data and save files only contain data on emptied Voxels - it should be "easy" to add at least a kind of (long term) undo.
But adding terrain to originally empty Voxels should also be possible